From ab415cc7067960e44234f0beb6864131fd3bc09b Mon Sep 17 00:00:00 2001 From: Abraham Vann Date: Mon, 20 Jul 2026 12:35:59 +0800 Subject: [PATCH] Add The Ultimate Guide to Log Bait in Tower Rush --- The-Ultimate-Guide-to-Log-Bait-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 The-Ultimate-Guide-to-Log-Bait-in-Tower-Rush.md diff --git a/The-Ultimate-Guide-to-Log-Bait-in-Tower-Rush.md b/The-Ultimate-Guide-to-Log-Bait-in-Tower-Rush.md new file mode 100644 index 0000000..4ddb780 --- /dev/null +++ b/The-Ultimate-Guide-to-Log-Bait-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
The concept is devilishly simple: fill your deck with multiple fragile, high-damage swarm units that all share the exact same weakness.
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If you bring a Goblin Gang, a Princess, and a Goblin Barrel, the opponent desperately needs a cheap spell (like The Log) to deal with all of them.
+Forcing the Error +
You play a Princess at the bridge; if they ignore her, she will slowly chip away their tower from a safe distance.
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Because their Log is now out of rotation, the Goblin Barrel lands directly on their tower and deals massive damage before they can cycle back to another counter.
+It is a waste of 3 elixir and gives them a massive advantage.Place her behind your King tower to defend a push, then let her walk to the bridge to become bait.If they refuse to Log the Princess and use troops instead, defend the troops and keep the Princess alive. +Mixing Up Placements +
As you climb higher on the competitive ladder, opponents will become smarter; they will hold their Log specifically for your Goblin Barrel and refuse to use it on your Princess.
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This mind game is incredibly risky; if you throw a deep Barrel and they DO NOT use a spell, the tower will kill the goblins much faster due to the increased walking distance.
+Bait UnitPrimary RoleDesired OutcomeThe PrincessPlaced at the bridge to force an immediate response from the opponentForces the opponent to use The Log or Arrows, clearing the path for the main attackSwarm DefenseUsed defensively to surround and kill mini-tanks like the Hog RiderAbsorbs the enemy spell on defense, allowing a safe counter-push +Winning Through Annoyance +
When executed perfectly, the opponent will feel like they never have the right cards in their hand at the right time.
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The bait is set; wait for them to bite.
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