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However, beneath the surface of this apparent chaos lies a rigid, highly predictable set of rules governing Artificial Intelligence.
+
Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
+The Concept of Sight Range
+
Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.
+
Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.
+They are easier to distract with cannons or teslas.Melee units have very short sight ranges.Timing must be faster against fast troops.
+The Geometry of Defense
+
You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.
+
This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.
+Character ClassAI PatternTower HuntersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresMelee AssassinsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins
+Practice Makes Perfect
+
You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.
+
Control the aggro, control the arena.
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